Develop a threejs scene that uses at least two materials, at least three geometries as...

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Accounting

Develop a threejs scene that uses at least two materials, at least three geometries as well as the following instances: at least three lights (one point, one ambient, one spotlight) at least two cameras (only one has to be set to the renderer), one ground field (AKA a green plane) at least 10 meshes with at least one mesh under motion (non-user controlled) and one mesh strictly under user-control

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